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Unholy dk rotation4/8/2023 Note that Anti-Magic Shell's absorption still remains limited by 50% of your maximum health. Glyph of Anti-Magic improves your Anti-Magic Shell, by increasing the amount of incoming damage that it absorbs to as much as 100%, up from 75%. This glyph is very beneficial in allowing you to gain more runic power over the course of the fight. When this happens, the cooldown of Anti-Magic Shell is reduced by an amount based on how much damage it had absorbed (the more damage absorbed, the smaller the reduction), up to a maximum of 50%. Glyph of Regenerative Magic procs each time your Anti-Magic Shell expires from you without having been fully consumed by damage. While there is no reason to do so from a DPS standpoint, Blood Presence boosts your survivability, which may be desirable in certain situations. This can be helpful if you are switching between Unholy Presence and Blood Presence. Glyph of Shifting Presences allows you to retain 70% of your runic power when switching between presences. ![]() Glyph of Festering Blood causes Blood Boil to damage all targets as if they were infected with Blood Plague and Frost Fever. whereas the Major Glyphs are situational. Gorefiend`s Grasp and Remorseless Winter are situational CC talents, whereas Desecrated Ground is rarely used, but still viable.įor Glyphs, use: Glyph of Tranquil Grip (your DG no longer taunts the target) and possibly Glyph of Army of the Dead (Your summoned Ghouls no longer taunt the target). It allows for extra actions to be taken as fillers. All talents are situational, but Blood Tap is the best if you would like to follow the rotation presented at point three, section two. On this tier, the talents are situational Chillblains and the stun are the best for Crowd Control, whereas Death's Avance is a movement / utility talent Lichborne and Purgatory are survivability talents, whereas AMZ is a utility talent ![]() Plague Leech is the best for performance Tier by tier, the abilities have the following roles: Despite being harder than the other two specializations, you`re going to have lots of fun playing it once you get used to it.Ĭurrently, we can`t say there is such thing as a "viable build", because all abilities are good in their own way. Please refer to my spec guide for more information on the Unholy DK. What makes you different from other close range DPSes is that you can accomplish a wider variety of tasks and have a wider variety of means to accomplish them. Unholy has a higher skillcap than the other specialization when it comes to PvE, but is far more rewarding and interesting to play. You are heavily based on Damage over time Effects and depend on your minions to maximize damage. You are an Unholy Death Knight, which is the second DPS specialization for the class, the other one being Frost.
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